The primary means of gaining Notoriety in the game is through Acts of Infamy on the World Domination Screen.
Overview[]
These acts let you undertake numerous missions to increase your power and status, like stealing the Eiffel Tower, kidnapping pop stars, and procuring priceless treasures and art.
Completing acts are the best way for you to gain notoriety, as well as providing the means to steal loot objects, capture special hostages, and hire new henchmen based on your notoriety level. They are also used to complete the many objectives needed to advance in the game.
List of Acts of Infamy[]
Brought together here is a list of all AOI's
| Alliance | Region | Name | Risk | Heat | Notoriety | Time | Required Notoriety | Required Plot Level | Minions | Reward/Objective |
|---|---|---|---|---|---|---|---|---|---|---|
| A.N.V.I.L. | North China | A tutorial Act of Infamy | 1 | 0 | 15 | 0:15 | 0 | 0 | 1 Worker | |
| P.A.T.R.I.O.T. | West Coast | Steal the Library Blueprints | 0 | 10 | 1 | 4:00 | 0 | 0 | 2 Worker | Room: Archives |
| A.N.V.I.L. | Polynesia | Kidnap Hotel Head Maid | 0 | 15 | 1 | 2:00 | 0 | 0 | 4 Worker | Hostage: Valet |
| A.N.V.I.L. | North China | Capture Technician | 0 | 15 | 1 | 2:00 | 0 | 0 | 4 Worker | Hostage: Technician |
| S.M.A.S.H. | South America | Capture Guard | 0 | 15 | 1 | 2:00 | 0 | 0 | 4 Worker | Hostage: Guard |
| P.A.T.R.I.O.T. | Pacific Allies | Recruit Jubei | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Jubei |
| P.A.T.R.I.O.T. | East Coast | Recruit Eli Barracuda | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Eli Barracuda |
| A.N.V.I.L. | Central Asia | Recruit Lord Kane | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Lord Kane |
| S.M.A.S.H. | North Africa | Recruit Dr. Neurocide | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Dr. Neurocide |
| S.A.B.R.E. | Europe | Recruit The Matron | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: The Matron |
| H.A.M.M.E.R. | Siberia | Recruit Red Ivan | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Red Ivan |
| A.N.V.I.L. | Polynesia | Recruit The Butcher | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: The Butcher |
| S.M.A.S.H. | South America | Recruit Moko | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Moko |
| H.A.M.M.E.R. | Cuba | Recruit Montezuma | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Montezuma |
| S.A.B.R.E. | Australasia | Recruit the Great Mesmero | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: The Great Mesmero |
| S.M.A.S.H. | North Africa | Recruit BONUS Henchman | 0 | 10 | 5 | 0:20 | 0 | 0 | 1 Worker | Henchman: Colonel Blackheart |
| S.A.B.R.E. | Europe | Uber-Loot: Eiffel Tower | 0 | 15 | 5 | 6:20 | 0 | 0 | 4 Valet 4 Technician |
Uber-Loot: Miniaturised Eiffel Tower |
| S.M.A.S.H. | Antarctica | Steal the cloning chamber | 0 | 20 | 5 | 3:00 | 0 | 0 | 8 Worker 3 Technician 3 Guard |
Optional Objective |
| H.A.M.M.E.R. | Central Russia | Take Scientist Hostage | 1 | 25 | 1 | 4:00 | 0 | 0 | 4 Worker 1 Technician |
Hostage: Scientist |
| A.N.V.I.L. | Polynesia | Fishy Business | 1 | 10 | 5 | 0:30 | 0 | 0 | 2 Worker | |
| S.A.B.R.E. | The Indian Subcontinent | Forging Ahead | 1 | 10 | 5 | 0:30 | 0 | 0 | 3 Worker | |
| P.A.T.R.I.O.T. | Pacific Allies | Oriental Investigation | 1 | 20 | 5 | 5:20 | 0 | 0 | 2 Technician 2 Guard |
Objective 3 |
| P.A.T.R.I.O.T. | West Coast | Frikken Laser | 0 | 20 | 5 | 4:00 | 0 | 20 | 2 Technician 2 Guard |
Objective 3 |
| S.A.B.R.E. | Europe | Maximum Impact | 0 | 20 | 5 | 4:00 | 0 | 20 | 2 Technician 2 Guard |
Objective 3 |
| S.A.B.R.E. | Australasia | Spinning Around | 0 | 20 | 5 | 4:00 | 0 | 20 | 2 Technician 2 Guard |
Objective 3 |
| S.A.B.R.E. | Australasia | Eye Spy | 1 | 10 | 5 | 1:00 | 0 | 75 | 6 Worker 1 Technician |
Loot: Mercury Mirror |
| S.A.B.R.E. | Europe | Fool the Press | 0 | 10 | 5 | 1:00 | 0 | 100 | 2 Valet | Objective 3 |
| S.M.A.S.H. | Middle East | Oil Leak | 1 | 10 | 5 | 1:00 | 0 | 100 | 5 Worker | |
| A.N.V.I.L. | Central Asia | Ming Bling Bling | 1 | 10 | 5 | 1:00 | 0 | 100 | 2 Worker 2 Valet 1 Technician |
Loot: Babylonian Vase |
| H.A.M.M.E.R. | Cuba | Missile Crisis | 1 | 10 | 5 | 1:00 | 0 | 100 | 7 Worker | |
| S.A.B.R.E. | The Indian Subcontinent | Indian Crime Lord | 2 | 5 | 1 | 3:00 | 0 | 200 | 5 Valet | Objective 2 |
| S.M.A.S.H. | Middle East | International Arms Crime Lord | 2 | 5 | 1 | 3:00 | 0 | 200 | 5 Guard | Objective 2 |
| A.N.V.I.L. | Polynesia | Contradiction | 2 | 20 | 10 | 1:00 | 0 | 200 | 6 Worker 1 Valet 1 Guard |
|
| S.M.A.S.H. | Middle East | Seize Hotel Head Maid | 0 | 15 | 1 | 2:00 | 0 | 300 | 2 Worker | Hostage: Valet |
| P.A.T.R.I.O.T. | Pacific Allies | Abduct Repairman | 0 | 15 | 1 | 2:00 | 0 | 300 | 2 Worker | Hostage: Technician |
| H.A.M.M.E.R. | Central Russia | Take Guard Hostage | 0 | 15 | 1 | 2:00 | 0 | 300 | 2 Worker | Hostage: Guard |
| S.A.B.R.E. | Australasia | Burn National Park | 2 | 20 | 10 | 1:00 | 0 | 300 | 10 Guard | |
| P.A.T.R.I.O.T. | Mid-West | Take Spin-Doctor Hostage | 1 | 25 | 1 | 4:00 | 0 | 350 | 4 Worker 1 Valet |
Hostage: Spindoctor |
| S.M.A.S.H. | South America | Capture Mercenary Soldier | 1 | 25 | 1 | 4:00 | 0 | 350 | 4 Worker 1 Guard |
Hostage: Mercenary |
| A.N.V.I.L. | North China | Oriental Crime Lord | 2 | 5 | 1 | 3:00 | 0 | 400 | 5 Guard | Objective 2 |
| S.M.A.S.H. | South America | Collateral Damage | 4 | 20 | 10 | 1:00 | 0 | 400 | 6 Worker 4 Valet |
|
| S.M.A.S.H. | North Africa | Chinese Whispers | 2 | 10 | 5 | 1:00 | 0 | 500 | 4 Worker 1 Valet 1 Guard |
|
| S.M.A.S.H. | Middle East | Sheiking the Rug | 5 | 20 | 10 | 1:00 | 0 | 500 | 2 Worker 2 Valet 4 Guard |
Loot: Persian Rug |
| P.A.T.R.I.O.T. | West Coast | American Crime Lord | 2 | 5 | 1 | 3:00 | 0 | 600 | 5 Technician | Objective 2 |
| A.N.V.I.L. | North China | Philosopher's Stone | 2 | 10 | 5 | 1:00 | 0 | 600 | 5 Worker 3 Technician |
|
| A.N.V.I.L. | North China | And Another Ming | 3 | 20 | 10 | 1:00 | 0 | 600 | 9 Worker | Loot: Grecian Urn |
| S.A.B.R.E. | Southern Africa | General Disarray | 2 | 10 | 5 | 1:00 | 0 | 700 | 4 Worker 2 Guard |
|
| H.A.M.M.E.R. | Siberia | Mammoth Task | 1 | 10 | 5 | 0:30 | 0 | 800 | 8 Worker | |
| S.M.A.S.H. | Antarctica | Coming in From The Cold | 1 | 10 | 5 | 1:00 | 0 | 800 | 3 Worker 3 Technician |
Loot: Pete Bog |
| H.A.M.M.E.R. | Cuba | Mines a Large One | 1 | 10 | 5 | 1:00 | 0 | 800 | 5 Worker 2 Guard |
|
| P.A.T.R.I.O.T. | Mid-West | Well Suited | 1 | 10 | 5 | 0:30 | 0 | 1000 | 5 Worker 5 Technician |
Loot: Space Suit |
| A.N.V.I.L. | Central Asia | Now you Steal It | 1 | 10 | 5 | 1:00 | 0 | 1000 | 2 Valet 2 Technician 2 Guard |
Loot: Chameleon Cloth |
| P.A.T.R.I.O.T. | West Coast | Golden Opportunity | 1 | 10 | 5 | 1:00 | 0 | 1000 | 10 Worker | |
| P.A.T.R.I.O.T. | Pacific Allies | Destabilize Stock Market | 1 | 20 | 10 | 1:00 | 0 | 1000 | 8 Technician | |
| P.A.T.R.I.O.T. | East Coast | Uber-Loot: Million Dollar Bill | 2 | 10 | 5 | 7:20 | 0 | 1000 | 8 Valet | Uber-Loot: Million Dollar Bill |
| S.A.B.R.E. | The Indian Subcontinent | In the Drink | 1 | 10 | 5 | 1:00 | 0 | 1200 | 2 Valet 1 Technician 1 Guard |
|
| H.A.M.M.E.R. | Central Russia | The Sound of Music | 2 | 10 | 5 | 2:00 | 0 | 1200 | 6 Worker 4 Technician |
Loot: Sonic Generator |
| S.A.B.R.E. | Southern Africa | Destroy Diamond Mine | 3 | 20 | 10 | 1:00 | 0 | 1450 | 6 Worker 6 Technician |
|
| P.A.T.R.I.O.T. | West Coast | Felonious Fund-Raiser | 1 | 10 | 5 | 1:00 | 0 | 1500 | 6 Valet | |
| S.M.A.S.H. | Middle East | Double, Double Oil and Trouble | 3 | 20 | 10 | 1:00 | 0 | 1500 | 6 Worker 2 Valet 2 Guard |
|
| P.A.T.R.I.O.T. | Pacific Allies | Samurai Sword Swindle | 2 | 10 | 5 | 1:00 | 0 | 1600 | 3 Worker 3 Valet 3 Guard |
|
| H.A.M.M.E.R. | Central Russia | Uber-Loot: Ark of the Covenant | 1 | 20 | 5 | 6:20 | 0 | 2000 | 8 Guard | Uber-Loot: The Ark of the Covenant |
| H.A.M.M.E.R. | Cuba | Steal El Presidente's Painting | 4 | 20 | 10 | 1:00 | 0 | 2500 | 10 Worker | Loot: Marvellous Masterpiece |
| S.A.B.R.E. | The Indian Subcontinent | Grab Priceless Model | 2 | 20 | 10 | 1:00 | 0 | 2800 | 8 Spindoctor | Loot: Roman Galley |
| S.M.A.S.H. | Middle East | Uber-Loot: Mummy's Sarcophagus | 1 | 20 | 5 | 5:20 | 0 | 3000 | 4 Technician 4 Guard |
Uber-Loot: Mummy's Sarcophagus |
| H.A.M.M.E.R. | Central Russia | Raid Secret Submarine Pens | 2 | 20 | 10 | 1:00 | 0 | 3500 | 2 Worker 2 Valet 2 Technician 2 Guard |
|
| P.A.T.R.I.O.T. | West Coast | Out Clubbing | 2 | 20 | 10 | 1:00 | 0 | 4000 | 6 Guard 3 Mercenary |
|
| A.N.V.I.L. | North China | Uber-Loot: Samurai Armor | 3 | 15 | 5 | 4:00 | 0 | 4000 | 4 Valet 4 Guard |
Uber-Loot: Suit of Samurai Armor |
| A.N.V.I.L. | Central Asia | Buddha Buster | 4 | 20 | 10 | 1:00 | 0 | 4500 | 3 Valet 3 Technician 3 Guard |
|
| H.A.M.M.E.R. | Cuba | Acquire some Doomsday Device Data | 1 | 20 | 1 | 7:20 | 0 | 5000 | 4 Spindoctor | Objective 5 |
| S.A.B.R.E. | Europe | Uber-Loot: Arthur's Excalibur | 1 | 10 | 5 | 2:00 | 0 | 5000 | 4 Worker 6 Guard |
Uber-Loot: Excalibur |
| H.A.M.M.E.R. | Central Russia | Hack into Automated Defense Network | 3 | 20 | 10 | 1:00 | 0 | 5500 | 10 Technician | |
| P.A.T.R.I.O.T. | East Coast | Obliterate Nashville | 3 | 20 | 10 | 1:00 | 0 | 6000 | 8 Scientist | |
| S.A.B.R.E. | Australasia | Acquire some Doomsday Device Data | 1 | 20 | 1 | 7:20 | 0 | 7000 | 4 Mercenary | Objective 5 |
| S.M.A.S.H. | North Africa | Acquire some Doomsday Device Data | 1 | 20 | 1 | 7:20 | 0 | 9000 | 4 Scientist | Objective 5 |
| S.A.B.R.E. | Southern Africa | Employ Mercenary Scientist | 3 | 15 | 1 | 4:00 | 0 | 9000 | 5 Worker 2 Valet 2 Spindoctor |
Objective 6 |
| P.A.T.R.I.O.T. | West Coast | Entice Mercenary Scientist | 3 | 15 | 1 | 4:00 | 0 | 9000 | 5 Worker 2 Valet 2 Spindoctor |
Objective 6 |
| A.N.V.I.L. | Southeast Asia | Recruit Mercenary Scientist | 3 | 15 | 1 | 4:00 | 0 | 9000 | 5 Worker 2 Valet 2 Spindoctor |
Objective 6 |
| H.A.M.M.E.R. | Siberia | Bribe Mercenary Scientist | 3 | 15 | 1 | 4:00 | 0 | 9000 | 5 Worker 2 Valet 2 Spindoctor |
Objective 6 |
| S.M.A.S.H. | Antarctica | Coerce Mercenary Scientist | 3 | 15 | 1 | 4:00 | 0 | 9000 | 5 Worker 2 Valet 2 Spindoctor |
Objective 6 |
| S.A.B.R.E. | The Indian Subcontinent | Swindle a Seat on the S.A.B.R.E. Council | 2 | 20 | 1 | 5:00 | 0 | 11000 | 1 Diplomat | Objective 7 |
| P.A.T.R.I.O.T. | East Coast | Bribe a Place on the P.A.T.R.I.O.T. Council | 2 | 20 | 1 | 5:00 | 0 | 11000 | 1 Diplomat | Objective 7 |
| A.N.V.I.L. | Southeast Asia | Blackmail a Seat on A.N.V.I.L. Council | 2 | 20 | 1 | 5:00 | 0 | 11000 | 1 Diplomat | Objective 7 |
| H.A.M.M.E.R. | Eastern Bloc | Plant an Agent on H.A.M.M.E.R. Council | 2 | 20 | 1 | 5:00 | 0 | 11000 | 1 Diplomat | Objective 7 |
| S.M.A.S.H. | South America | Infiltrate and Coerce S.M.A.S.H. | 2 | 20 | 1 | 5:00 | 0 | 11000 | 1 Diplomat | Objective 7 |
| S.A.B.R.E. | Southern Africa | Buyout De Laagers Diamond Mining Inc | 0 | 30 | 5 | 0:30 | 0 | 12000 | 2 Quantum Physicist 5 Guard 4 Mercenary |
Objective 7 |
| P.A.T.R.I.O.T. | Mid-West | Takeover the Wyotech Advanced Polymers | 0 | 30 | 5 | 0:30 | 0 | 12000 | 2 Quantum Physicist 5 Guard 4 Mercenary |
Objective 7 |
| A.N.V.I.L. | Central Asia | Infiltrate A.N.V.I.L's Top-secret Ore Mine | 0 | 30 | 5 | 0:30 | 0 | 12000 | 2 Quantum Physicist 5 Guard 4 Mercenary |
Objective 7 |
| H.A.M.M.E.R. | Eastern Bloc | Steal Oil from ESKO Oil Refinery | 0 | 30 | 5 | 0:30 | 0 | 12000 | 2 Quantum Physicist 5 Guard 4 Mercenary |
Objective 7 |
| S.M.A.S.H. | South America | Acquire Peruvian Titanium Source | 0 | 30 | 5 | 0:30 | 0 | 12000 | 2 Quantum Physicist 5 Guard 4 Mercenary |
Objective 7 |
| H.A.M.M.E.R. | Siberia | Steal the Codex of Knowledge | 7 | 35 | 5 | 7:20 | 0 | 12000 | 5 Worker 5 Guard 2 Mercenary |
Objective 6 |
| A.N.V.I.L. | Central Asia | Kidnap Jet Chan's Mentor | 3 | 10 | 1 | 4:00 | 0 | 13500 | 10 Worker 2 Martial Artist |
Optional Objective |
| P.A.T.R.I.O.T. | Mid-West | Infiltrate Dirk Master's Gym | 4 | 20 | 1 | 4:00 | 0 | 14500 | 5 Worker 1 Playboy 2 Biochemist 2 Mercenary |
Optional Objective |
| H.A.M.M.E.R. | Siberia | Steal Mr. Snuggles | 5 | 15 | 1 | 4:00 | 0 | 15500 | 3 Diplomat 6 Guard |
Optional Objective |
| S.M.A.S.H. | Antarctica | Snatch Science Specialist | 0 | 25 | 1 | 4:00 | 80 | 350 | 6 Worker | Hostage: Scientist |
| S.A.B.R.E. | Europe | Abduct Spin-Doctor | 0 | 25 | 1 | 4:00 | 80 | 650 | 6 Worker | Hostage: Spindoctor |
| P.A.T.R.I.O.T. | Mid-West | Kidnap Militia Leader | 0 | 25 | 1 | 4:00 | 80 | 650 | 6 Worker | Hostage: Mercenary |
| P.A.T.R.I.O.T. | Mid-West | Abduct Quantum Physicist | 2 | 35 | 1 | 2:00 | 120 | 1500 | 4 Worker 3 Technician 1 Scientist |
Hostage: Quantum Physicist |
| P.A.T.R.I.O.T. | West Coast | Seize Hollywood Playboy | 2 | 35 | 1 | 2:00 | 120 | 3000 | 4 Worker 3 Valet 1 Spindoctor |
Hostage: Playboy |
| A.N.V.I.L. | Southeast Asia | Capture Martial Arts Master | 2 | 35 | 1 | 5:20 | 120 | 3000 | 8 Guard | Hostage: Martial Artist |
| H.A.M.M.E.R. | Siberia | Capture Marksman Specialist | 2 | 35 | 1 | 5:20 | 120 | 3000 | 8 Guard | Hostage: Marksman |
| S.M.A.S.H. | Middle East | Capture Diplomatic Envoy | 2 | 35 | 1 | 5:20 | 120 | 3000 | 8 Valet | Hostage: Diplomat |
| S.M.A.S.H. | South America | Kidnap a Biochemist | 2 | 35 | 1 | 5:20 | 120 | 3000 | 4 Worker 3 Technician 1 Scientist |
Hostage: Biochemist |
| A.N.V.I.L. | Polynesia | Steal the first cursed totem pole section | 2 | 20 | 1 | 5:00 | 125 | 3000 | 6 Worker | Loot: Totem Pole Section |
| H.A.M.M.E.R. | Central Russia | Steal the second cursed totem pole section | 1 | 20 | 1 | 1:00 | 135 | 2000 | 5 Guard | Loot: Totem Pole Section |
| S.M.A.S.H. | Middle East | Steal the third cursed totem pole section | 0 | 20 | 1 | 3:00 | 145 | 4000 | 5 Technician | Loot: Totem Pole Section |
| P.A.T.R.I.O.T. | West Coast | Steal the fourth cursed totem pole section | 4 | 20 | 1 | 4:00 | 155 | 1000 | 5 Valet | Loot: Totem Pole Section |
| S.A.B.R.E. | Europe | Kidnap Quantum Physicist | 1 | 35 | 1 | 5:20 | 220 | 2500 | 8 Technician | Hostage: Quantum Physicist |
| S.A.B.R.E. | Europe | Snatch Riviera Playboy | 1 | 35 | 1 | 2:00 | 220 | 8000 | 8 Valet | Hostage: Playboy |
| P.A.T.R.I.O.T. | West Coast | Kidnap Ancient Martial Artist | 1 | 35 | 1 | 5:20 | 220 | 8000 | 4 Worker 3 Guard 1 Mercenary |
Hostage: Martial Artist |
| S.A.B.R.E. | Europe | Seize Military Sniper | 1 | 35 | 1 | 5:20 | 220 | 8000 | 4 Worker 3 Guard 1 Mercenary |
Hostage: Marksman |
| H.A.M.M.E.R. | Eastern Bloc | Kidnap Diplomatic Envoy | 1 | 35 | 1 | 5:20 | 220 | 8000 | 4 Worker 3 Valet 1 Spindoctor |
Hostage: Diplomat |
| S.A.B.R.E. | Europe | Seize a Biochemist | 1 | 35 | 1 | 5:20 | 220 | 8000 | 8 Technician | Hostage: Biochemist |
| S.A.B.R.E. | Southern Africa | Gambling Pay Off | 1 | 10 | 5 | 1:00 | 250 | 2000 | 4 Worker 2 Guard |
Room: Hotel Casino |
| S.M.A.S.H. | South America | Oilseed Inferno | 1 | 10 | 5 | 3:00 | 250 | 2500 | 3 Worker 3 Guard 1 Mercenary |
|
| A.N.V.I.L. | Southeast Asia | Philandering Panda | 1 | 10 | 5 | 3:00 | 250 | 3000 | 1 Scientist 4 Guard 3 Mercenary |
|
| S.A.B.R.E. | Europe | Royal Rumble | 1 | 10 | 5 | 3:00 | 250 | 4000 | 7 Valet 3 Spindoctor |
|
| H.A.M.M.E.R. | Eastern Bloc | Espirit de Corpse | 1 | 10 | 5 | 4:00 | 250 | 6000 | 2 Spindoctor 2 Scientist 2 Mercenary |
|
| S.A.B.R.E. | Australasia | Steal the Electromagnetic Flux Transponder | 3 | 20 | 5 | 3:00 | 250 | 10000 | 5 Spindoctor 5 Mercenary |
Objective 8 / Loot: S.A.B.R.E. Doomsday Technology |
| P.A.T.R.I.O.T. | Mid-West | Sabotage Jetpack Flight Test | 4 | 20 | 10 | 1:00 | 250 | 10000 | 3 Spindoctor 3 Scientist 3 Mercenary |
Loot: Jet Pack |
| S.M.A.S.H. | South America | Guatemalan Gold Rush | 4 | 20 | 10 | 3:00 | 250 | 10000 | 5 Technician 1 Scientist 5 Guard 1 Mercenary |
Loot: Aztec Amulet |
| A.N.V.I.L. | Southeast Asia | Support Rogue General's Campaign | 6 | 30 | 15 | 2:00 | 250 | 10000 | 5 Valet 4 Playboy 4 Quantum Physicist 4 Mercenary 3 Marksman |
|
| P.A.T.R.I.O.T. | Mid-West | Steal the Gyroscopic Plasma Inducer | 5 | 20 | 5 | 3:00 | 250 | 11000 | 4 Spindoctor 1 Diplomat 4 Scientist 1 Biochemist 4 Mercenary |
Objective 8 / Loot: P.A.T.R.I.O.T. Doomsday Technology |
| S.A.B.R.E. | Europe | Steal Prototype Automatic Decoder | 7 | 30 | 15 | 2:00 | 250 | 11000 | 5 Valet 4 Spindoctor 4 Playboy 4 Mercenary 3 Martial Artist |
Loot: Codebreaker |
| P.A.T.R.I.O.T. | East Coast | Pop Star Fracas | 1 | 10 | 5 | 3:00 | 250 | 12000 | 6 Worker 4 Valet 3 Spindoctor |
|
| A.N.V.I.L. | Polynesia | Steal the Meteorite of Unfathomable Molecular Structure | 3 | 20 | 5 | 3:00 | 250 | 12000 | 8 Scientist | Objective 8 / A.N.V.I.L. Doomsday Technology |
| A.N.V.I.L. | Southeast Asia | Chairman Coup | 5 | 20 | 10 | 1:00 | 250 | 12000 | 4 Valet 2 Scientist 3 Guard |
|
| S.M.A.S.H. | North Africa | Elephant's Graveyard | 4 | 20 | 10 | 3:00 | 250 | 13000 | 15 Valet 1 Guard |
|
| S.A.B.R.E. | Europe | Grab the Garibaldi Crown Jewels | 4 | 20 | 10 | 1:00 | 250 | 13500 | 6 Spindoctor 6 Mercenary |
Loot: Crown Jewels |
| S.M.A.S.H. | North Africa | Steal the Rocket Engine Plans | 4 | 30 | 5 | 3:00 | 250 | 14000 | 4 Diplomat 4 Playboy |
Objective 8 / Loot: Rocket Plans |
| S.A.B.R.E. | Southern Africa | Pilfer Giant Diamond | 2 | 20 | 10 | 1:00 | 250 | 14500 | 10 Valet 3 Guard |
Loot: Giant Diamond |
| A.N.V.I.L. | North China | Class Act | 4 | 20 | 10 | 1:00 | 250 | 15000 | 2 Spindoctor 3 Scientist 4 Guard |
Loot: Classical Girl |
| P.A.T.R.I.O.T. | Pacific Allies | Steal National Treasure | 5 | 20 | 10 | 1:00 | 250 | 15000 | 8 Spindoctor | Loot: Lovely Painting |
| S.M.A.S.H. | Antarctica | Icy Reception | 6 | 20 | 10 | 3:00 | 250 | 15000 | 5 Worker 4 Valet 1 Spindoctor |
|
| H.A.M.M.E.R. | Central Russia | Lure the Cosmonaut | 7 | 30 | 1 | 4:00 | 250 | 15000 | 4 Scientist 5 Guard 2 Martial Artist |
Objective 8 |
| A.N.V.I.L. | Southeast Asia | Ming the Worthless | 4 | 20 | 10 | 1:00 | 250 | 16000 | 4 Valet 5 Guard 4 Mercenary |
Loot: Beautiful Etruscan Vase |
| P.A.T.R.I.O.T. | East Coast | Cause National Power Cut | 6 | 20 | 10 | 1:00 | 250 | 16000 | 5 Valet 10 Guard |
|
| S.M.A.S.H. | South America | Island Incursion | 7 | 30 | 15 | 2:00 | 250 | 17000 | 5 Valet 4 Spindoctor 4 Diplomat 4 Biochemist 3 Marksman |
|
| S.A.B.R.E. | Europe | Administer Steroids to Pamplona Bulls | 4 | 20 | 10 | 1:00 | 250 | 17500 | 6 Scientist 2 Mercenary |
|
| H.A.M.M.E.R. | Eastern Bloc | Raid War Museum | 4 | 20 | 10 | 1:00 | 250 | 18000 | 8 Worker 3 Scientist 3 Mercenary |
Loot: Antique Cannon |
| H.A.M.M.E.R. | Siberia | Vodka Plot | 4 | 20 | 10 | 1:00 | 250 | 20000 | 5 Worker 10 Technician 3 Mercenary |
|
| H.A.M.M.E.R. | Eastern Bloc | Obtain Ancient Throne | 4 | 20 | 10 | 1:00 | 250 | 22000 | 8 Valet 8 Technician 8 Guard |
Loot: A Stolen Throne |
| H.A.M.M.E.R. | Eastern Bloc | Soviet Sugar Rush | 8 | 30 | 15 | 2:00 | 250 | 22000 | 5 Valet 4 Spindoctor 4 Diplomat 4 Mercenary 3 Martial Artist |
|
| P.A.T.R.I.O.T. | East Coast | Assassinate Mr. President | 9 | 30 | 15 | 2:00 | 250 | 25000 | 5 Valet 4 Spindoctor 4 Diplomat 4 Mercenary 3 Marksman |
|
| S.A.B.R.E. | Europe | Monkey Magic | 0 | 10 | 1 | 1:00 | 300 | 600 | 2 Technician 2 Biochemist |
Loot: Caged Primate |