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The Agents have returned for the sequel.


Overview[]

With Evil Genius 2 the same old Agents as in Evil Genius have returned, namely:

  • Investigators - Entering through the Casino (Back door at higher heat levels) and looking for evidence, which can raise heat.
  • Saboteurs - Entering through the Back door and trying to place Bombs in rooms (e.g. Laboratories or Power Stations) which will spread large fires in those rooms, easily destroying most items in those rooms.
  • Rogues - Seemingly enter directly in Vault rooms of the player, trying to steal gold (and the racks it's stored in), and artifacts.
  • Soldiers - Entering through the casino (Back door at higher heat levels), looking to shoot your hostile Minions (they seem to mostly ignore deception type minions working in the casino).
  • Super Agents - Your Bond type super Agents who mostly can't be killed off for good, until you complete a series of missions. These super agents fit in one of the aforementioned categories of Agents. There's is one for each Agency plus an additional one for the John Steele Program.
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