Were you looking for Jubei from evil genius 2?
Jubei is the starting henchman for Maximilian.
Overview[]
Jubei was born into a life of servitude, working at a prestigious Tokyo dojo he longed to emulate the young scions who attended the school. He admired their graceful combat from afar as he swept the floors. Desperate to prove himself, Jubei began to train alone. After he had finished his cleaning duties at the dojo, Jubei's broom swept through an altogether more deadly dance. He quickly discovered that he was a natural and was accepted into the dojo as a proper student. Everything went smoothly for Jubei for the first few years, until the time came for him to finish his novice training and progress to the more advanced levels. He was summoned before the dojo council, and told that although he was skilled in combat, he did not have the inner harmony to continue at the dojo. Incensed by this scandalous slur on his character, Jubei unsheathed his katana and proceeded to strike down the entire council. Pausing only to reflect that they might have had a point, Jubei fled the dojo to seek his fortune as a rogue ronin.
Game Information[]
Jubei is the starting henchman for Maximilian.
His primary weapon is a sword, which is used with deadly efficiency. His first special move "eviscerate" does a large amount of damage with his sword, and his blade has an orange glow when it is being performed. It is interesting to note that while Jubei can use the capture command, he still hits people with the blade of his sword, but this time causing the green glow of the target that shows endurance instead of the red glow which shows damage.
His second ability "windwalk" is very useful as it allows Jubei to teleport anywhere on the island, taking no more time than half a second for the animation to play through. This enables players to quickly and easily reach an important target (super agent,burglar etc') or a vital defense point (your avatar, control room etc').
Like some other henchmen, he has a bias against a particular task. In this case, Jubei will not retrieve any enemies that have been killed or knocked out by someone that isn't him.
Special Abilities:[]
- Samurai Eviscerate (150 experience, 2 minutes and 20 seconds cooldown): Jubei can channel the anger of his ancestors through his katana to deliver a critical strike attach which deals massive damage.
- Wind Walk (350 experience): The ways of the Samurai are shrowded in mystery, Jubei can harness the power of the wind spirits to teleport himself. When you activate this ability, the cursor will turn into a target - right click where you want Jubei to teleport to.
World Map:[]
Jubei is better used at home than on the world map: while not awful, he is an exceptional base defense character thanks to his special abilities and his role can be filled by a relatively small number of minions. If sent out on the world map, Jubei fills the "Security" Henchman role, protecting allies from attrition and enemy agents the same way Security minions do, and he's not at all bad at it.
Bullet points:
- Protects allies in battle.
- Boots the information level in the region.
Gallery:[]
| Minions | |
|---|---|
| Military | Guard / Mercenary / Marksman / Martial Artist |
| Science | Technician / Scientist / Quantum Physicist / Biochemist |
| Social | Valet / Spindoctor / Diplomat / Playboy |
| Other | Construction Worker / Personal Bodyguards / Freaks |
| Henchmen | Colonel Blackheart / Dr. Neurocide / Eli Barracuda / Jubei / Lord Kane / Moko / The Butcher / The Great Mesmero / The Matron / Montezuma / Red Ivan |


